
A reimagining of the N64. In 4K resolution. 10x the resolution of the original N64.* The first and perhaps greatest multiplayer system of all time. Analogue3D is 100% compatible with every original N64 game ever made. Region Free. Bluetooth LE. Dualband Wifi. Four original-style controller ports. Entirely new, next generation Analogue hardware featuring 3DOS. Engineered entirely in FPGA. No Emulation.




Analogue3D represents a milestone in video game preservation. It's not just a reimagining of the N64—it's the first fully compatible, hardware-accurate recreation, fully compatible with the entire N64 game library. After nearly four years of dedicated FPGA engineering, Analogue3D overcomes the limitations of software emulation—no input lag, no graphic or audio inaccuracies, no timing or frame rate problems. This is the N64, perfected and true to its core


Unlike its 2D predecessors, the N64 wasn't just about pixels. The original hardware's distinctive approach to rendering polygons and textures depends on the CRT far more critically than simpler 2D systems. Even game developers had to leverage the interplay between the hardware and a CRT to achieve harmony.
While a very few modern upscalers have transformed the 2D era of video games with pixel-perfect clarity, the N64 demands something far more radical: the unmistakable essence of a CRT.
Analogue3D brings true CRT reference quality to your HDTV in 4K. Experience the N64 with unmatched authenticity and zero lag. It's the N64, reborn.
Analogue3D's Original Display Modes are meticulously reproduced, virtually indistinguishable recreations of CRT displays. Capturing the warmth, depth, and texture in every frame. The soft glow of phosphor and vibrant colors unite with immersive scanlines and shadow masks. This isn't just upscaling — it's an unprecedented transformation.

N64 is perhaps the greatest multiplayer gaming system of all time. Around 70% of the game library supports multiplayer, it isn't just an option; it is the heart of the experience - when multiplayer was a bridge that connected us in a simple way. In person Multiplayer creates experiences that aren't just better together, it creates experiences that are only possible together. Analogue3D is a revival of the very essence of Multiplayer, brought back to life with the soul of the N64 at its core.
A museum-grade restoration of analogue gaming's most beautiful display technology.




We worked closely with 8BitDo to design a wireless bluetooth recreation of the original N64 controller with a modern form factor. Crafted with an uncompromising attention to detail, the c-buttons, d-pad, and A/B buttons retain the original size, sub-layouts, and feel. Featuring a superior quality HALL Effect joystick, with the original-style N64 gate. Say goodbye to the infamous loose joysticks that plagued original controllers. And now you can even update your 8BitDo 64 Controller directly with Analogue3D simply by plugging it in. A tribute to play N64 like never before.
8BitDo 64 Controller not included with Analogue3D, Analogue3D is compatible with HDMI TV's, it is not compatible with CRTs or Analogue DAC.

Analogue3D is engineered for the real thing. Four original-style controller ports mean you can plug in original N64 controllers and accessories—no adapters, just play. 4K HDMI output pushes razor-sharp video natively to your display, delivering every frame with unprecedented clarity and zero lag. Built-in Wi-Fi unlocks new possibilities for updates, connectivity, and beyond. The included 16gb SD card provides the storage to be future-ready with easy firmware updates and more. It's just built right.


3Dos is an evolution of Analogueos, the definitive, scholarly operating system for playing and experiencing an entire era of video games. Redesigned in 4K, exclusively for Analogue3D. Loaded with features uniquely crafted for N64, developed for everyone who understands that the details define the experience. 3Dos sets the standard for exploring the depths of N64.






















Unlike traditional software emulation, that attempts to mimic hardware through software, Analogue3D is designed around an FPGA. We spent nearly 4 years re-engineering the original hardware from the ground up. At the circuit level. Entirely in house. You don't have to hope it's right. It is. 3D behaves exactly like the original system, delivering unparalleled accuracy, flawless timing, and true-to-the-original performance.

Can directly interface with original cartridges + accessories because it recreates the console at the electrical + timing level. Everything behaves like original hardware.
Runs in software, cannot directly speak to cartridges or many accessories without hacks/adapters. Mainly designed for ROM files and not physical hardware.

Inputs are processed nearly instantly by the hardware itself. You get a responsive experience that mirrors original console behavior, down to the frame.
Input travels through multiple software layers, often adding noticeable delay between button press and on-screen action even with optimizations.

Recreates the original audio hardware at the signal level, ensuring every tone, envelope, and timing nuance sounds exactly as the developers intended.
Audio timing and mixing can drift, resulting in missing notes, incorrect pitch, or noisy samples especially in games with custom sound chips or effects.

Each processor (CPU, RSP, RDP) cycle accurate, executing in parallel at their original speeds. RSP executes dual-issue with parallel vector/scalar pipelines, even the most exotic programming works identically.
Less regard for execution timing, dynamic recompilation causing stutters and pauses in gameplay. CPU caching may not be present. Race conditions arise, and microcode incompatibilities break some games.

